package io.github.some_example_name; public class NPCLogic { public static boolean update( boolean currentlyShowing, float distanceToPlayer, boolean ePressed, boolean spacePressed ) { if (distanceToPlayer < 50f && ePressed) { return true; } if (currentlyShowing && distanceToPlayer > 60f) { return false; } if (spacePressed) { return false; } return currentlyShowing; } }