package io.github.some_example_name;
import com.badlogic.gdx.math.Rectangle;
public class SlimeLogic {
private final Rectangle slimeBounds;
private boolean slimeCheck = false;
public SlimeLogic(Rectangle slimeBounds) {
this.slimeBounds = slimeBounds;
}
public void update(Rectangle playerBounds) {
slimeCheck = playerBounds.overlaps(slimeBounds);
}
public boolean isSlimeCheck() {
return slimeCheck;
}
}