| 1 | package io.github.some_example_name; | |
| 2 | ||
| 3 | import com.badlogic.gdx.Gdx; | |
| 4 | import com.badlogic.gdx.Input; | |
| 5 | import com.badlogic.gdx.graphics.Color; | |
| 6 | import com.badlogic.gdx.graphics.OrthographicCamera; | |
| 7 | import com.badlogic.gdx.graphics.Texture; | |
| 8 | import com.badlogic.gdx.graphics.g2d.BitmapFont; | |
| 9 | import com.badlogic.gdx.graphics.g2d.SpriteBatch; | |
| 10 | import com.badlogic.gdx.math.Vector2; | |
| 11 | ||
| 12 | public class CodePage { | |
| 13 | ||
| 14 | private Texture pageTexture; | |
| 15 | private Vector2 position; | |
| 16 | private BitmapFont font; | |
| 17 | private BitmapFont font2; | |
| 18 | private String codeHalf; | |
| 19 | ||
| 20 | // Logic extracted for testability | |
| 21 | private final CodePageLogic logic; | |
| 22 | ||
| 23 | public CodePage(float x, float y, int pageNo, String code) { | |
| 24 | this.pageTexture = new Texture("Page" + pageNo + ".png"); | |
| 25 | this.codeHalf = code; | |
| 26 | this.position = new Vector2(x, y); | |
| 27 | ||
| 28 | this.logic = new CodePageLogic(); | |
| 29 | ||
| 30 | font = new BitmapFont(); | |
| 31 |
1
1. <init> : removed call to com/badlogic/gdx/graphics/g2d/BitmapFont$BitmapFontData::setScale → NO_COVERAGE |
font.getData().setScale(4f); |
| 32 |
1
1. <init> : removed call to com/badlogic/gdx/graphics/g2d/BitmapFont::setColor → NO_COVERAGE |
font.setColor(Color.BLACK); |
| 33 | ||
| 34 | font2 = new BitmapFont(); | |
| 35 |
1
1. <init> : removed call to com/badlogic/gdx/graphics/g2d/BitmapFont::setColor → NO_COVERAGE |
font2.setColor(Color.BLACK); |
| 36 |
1
1. <init> : removed call to com/badlogic/gdx/graphics/g2d/BitmapFont$BitmapFontData::setScale → NO_COVERAGE |
font2.getData().setScale(0.8f); |
| 37 | } | |
| 38 | ||
| 39 | /** | |
| 40 | * Update attributes of page and handle interaction. | |
| 41 | */ | |
| 42 | public void update(Player player, float delta) { | |
| 43 |
1
1. update : removed call to io/github/some_example_name/CodePageLogic::handleInteraction → NO_COVERAGE |
logic.handleInteraction( |
| 44 | player.getPosition(), | |
| 45 | position, | |
| 46 | Gdx.input.isKeyJustPressed(Input.Keys.E) | |
| 47 | ); | |
| 48 | } | |
| 49 | ||
| 50 | /** | |
| 51 | * Draw page in the world when not being looked at. | |
| 52 | */ | |
| 53 | public void render(SpriteBatch batch) { | |
| 54 |
1
1. render : negated conditional → NO_COVERAGE |
if (!logic.isLooking()) { |
| 55 |
1
1. render : removed call to com/badlogic/gdx/graphics/g2d/SpriteBatch::draw → NO_COVERAGE |
batch.draw(pageTexture, position.x, position.y, 15, 15); |
| 56 | } | |
| 57 | } | |
| 58 | ||
| 59 | /** | |
| 60 | * Draw enlarged page and text when being looked at. | |
| 61 | */ | |
| 62 | public void render2(SpriteBatch batch, OrthographicCamera camera) { | |
| 63 | float width = 150f; | |
| 64 | float height = 150f; | |
| 65 | ||
| 66 |
2
1. render2 : Replaced float division with multiplication → NO_COVERAGE 2. render2 : Replaced float subtraction with addition → NO_COVERAGE |
float x = camera.position.x - width / 2f; |
| 67 |
2
1. render2 : Replaced float division with multiplication → NO_COVERAGE 2. render2 : Replaced float subtraction with addition → NO_COVERAGE |
float y = camera.position.y - height / 2f; |
| 68 | ||
| 69 |
1
1. render2 : negated conditional → NO_COVERAGE |
if (logic.isLooking()) { |
| 70 |
1
1. render2 : removed call to com/badlogic/gdx/graphics/g2d/SpriteBatch::draw → NO_COVERAGE |
batch.draw(pageTexture, x, y, width, height); |
| 71 |
3
1. render2 : Replaced float addition with subtraction → NO_COVERAGE 2. render2 : Replaced float addition with subtraction → NO_COVERAGE 3. render2 : Replaced float subtraction with addition → NO_COVERAGE |
font.draw(batch, codeHalf, x + 35, y + height - 40); |
| 72 |
2
1. render2 : Replaced float addition with subtraction → NO_COVERAGE 2. render2 : Replaced float addition with subtraction → NO_COVERAGE |
font2.draw(batch, "press E to exit", x + 35, y + 2); |
| 73 | } | |
| 74 | } | |
| 75 | ||
| 76 | /** | |
| 77 | * Return if player is currently looking at the page. | |
| 78 | */ | |
| 79 | public boolean getLooking() { | |
| 80 |
2
1. getLooking : replaced boolean return with true for io/github/some_example_name/CodePage::getLooking → NO_COVERAGE 2. getLooking : replaced boolean return with false for io/github/some_example_name/CodePage::getLooking → NO_COVERAGE |
return logic.isLooking(); |
| 81 | } | |
| 82 | ||
| 83 | public void dispose() { | |
| 84 |
1
1. dispose : removed call to com/badlogic/gdx/graphics/Texture::dispose → NO_COVERAGE |
pageTexture.dispose(); |
| 85 |
1
1. dispose : removed call to com/badlogic/gdx/graphics/g2d/BitmapFont::dispose → NO_COVERAGE |
font.dispose(); |
| 86 |
1
1. dispose : removed call to com/badlogic/gdx/graphics/g2d/BitmapFont::dispose → NO_COVERAGE |
font2.dispose(); |
| 87 | } | |
| 88 | } | |
| 89 | ||
Mutations | ||
| 31 |
1.1 |
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| 32 |
1.1 |
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| 35 |
1.1 |
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| 36 |
1.1 |
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| 43 |
1.1 |
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| 54 |
1.1 |
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| 55 |
1.1 |
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| 66 |
1.1 2.2 |
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| 67 |
1.1 2.2 |
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| 69 |
1.1 |
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| 70 |
1.1 |
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| 71 |
1.1 2.2 3.3 |
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| 72 |
1.1 2.2 |
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| 80 |
1.1 2.2 |
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| 84 |
1.1 |
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| 85 |
1.1 |
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| 86 |
1.1 |